Commit 00324eba authored by 박찬수's avatar 박찬수

edit meteo's damage to be linear with maxHP of enemy

parent 4ac7e577
Pipeline #514 skipped
......@@ -33,7 +33,7 @@ public class Meteo : SpaceSkill
{
foreach (Enemy e in GameObject.FindObjectsOfType<Enemy>())
{
e.HP -= 66;
e.HP -= (int)(0.25f * e.MaxHP);
}
yield return null;
}
......
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